This Week in the Mercury

Tour Guide to Shakespeare

Theater

Tour Guide to Shakespeare

Portland Center Stage's Shakespeare's Amazing Cymbeline.


Film Shorts

Film

Film Shorts

In Which We Hit It and Quit It



Saturday, February 7, 2009

What's Your Anti-Warcraft?

Posted by Earnest "Nex" Cavalli on Sat, Feb 7, 2009 at 12:49 AM

bbfc/1233997306-choice.jpg

World of Warcraft is a huge success.

So much so, that the game has become synonymous with the massively multiplayer online game genre in the same way that Kleenex has become synonymous with the bits of paper you use to soak up any blood from those 3AM nose bleeds your last girlfriend was prone to.

When you meet someone, if they say they play online games and you rattle off a list of possibilities, there's a good chance their eyes will gloss over at anything other than Blizzard's game.

Like falling in love with a gorgeous girl with a raging coke addiction though, it's only a matter of time before the sheen wears off and you hunger for an alternative. Perhaps something with more hobbits, perhaps something with spaceships, perhaps something with remaining cartilage in its nasal passages — in any case, choices do exist and I'm here to educate you on which games are worth your monthly scratch.

As a bonus, I'm also going to toss in a few games that you should avoid. I could be sued for saying these games will give you chlamydia, but like that same young lady I mentioned above, these ones might just make your junk turn black and fall off before taking a bump off the remains.

Hypothetically speaking, of course.

The Good

73dc/1234000912-lotromoria.jpg

Lord of the Rings Online

More than either of the other two games on my list here I'd consider Lord of the Rings Online a true sleeper hit. Though it received hype immediately prior to its launch in 2007, it was never really widely viewed as a World of Warcraft killer (like Warhammer Online), nor has it seen the same "virtual worlds are so amazing" breathless hype from media outlets in awe of virtual factions robbing each other blind that EVE has been blessed with.

Even without its competitors' prolonged praise however, Lord of the Rings Online has consistently been one of the most stable, well-planned, content-packed online games in the history of the genre. It tells the story of Tolkien's fantasy world during the time period made famous in Peter Jackson's film series, though instead of guiding a virtual Orlando Bloom or Sean Astin through the trials of Middle Earth, you face the world's evils through the eyes of your own character. You're free to choose between Dwarfs, Humans, Elves and Hobbits, and a number of standard roleplaying game professions, but once you've finished the completely standard character creation system you immediately realize the game's true strength: Its heavy reliance on story.

While most online roleplaying games are content to drop hints at the story going on around you, or strew virtual books in your path that do the hint-dropping for the lazy developers, LOTRO is jammed full of cutscenes to rival the Halos and Call of Dutys of the world. You actually feel like you're an integral, contributing part of the tale, and once you start burning through the content in the newly-released Mines of Moria expansion pack, you'll feel powerful enough to drag Frodo's whiny ass up to Mount Doom yourself.

All of that would be enough to earn a spot on this list, but LOTRO also has the perfect blend between World of Warcraft's cartoony art style and Age of Conan's overly-realistic aesthetic. Though World of Warcraft's strength lies in its ability to work on even the most dilapidated computers, and Age of Conan's in its gorgeous graphics (that don't always work properly), LOTRO manages to shine on the system you dropped $3,000 on, while still looking quite realistic on your shitty 3-year-old laptop.

Even ardent World of Warcraft fans should give this one a try, if only to see the best example of the otherway to create a fantasy MMO.

a79b/1234001035-eveonline.jpg

EVE Online

You say you want spaceships.

You say you want to see "C-beams glitter in the dark near the Tannhauser Gate."

You say you want to pilot your way through asteroid fields while trading laser fire with pirates and corrupt security goons while diverting all power to your boosters in a vain effort to make your delivery schedule.

EVE Online is that game.

While the most successful titles in the genre all plunk you down in a world of elves and dragons, EVE is set entirely in gorgeous deep space. It's certainly more complex than World of Warcraft, but after a few hours of play you'll be plying the spaceways like something out of a failed Joss Whedon series.

What's more, if you're the sort of gamer who only has a few hours a month to spend in an online game, EVE lets your character learn skills even while you're away. Just set your avatar's planned skill set, spend a few days in reality and you'll return to a new, more powerful virtual life.

Plus, EVE's reliance on a single-server architecture means that your little slice of space is also occupied by thousands of other would-be Han Solos. No one can hear you scream in space, but in EVE someone will always be around to see you swear in the main chat channel as they blast your ship to pieces and steal your hard-earned swag.

99df/1234001158-waronline.jpg

Warhammer Online: Age of Reckoning

Warhammer Online launched near-simultaneously with Age of Conan, both of which were hailed as the new World of Warcraft. While neither actually lived up to that hype, WAR actually turned out to be a pretty damn good game, if only by virtue of its lifting most of World of Warcraft's best ideas.

Instead of simply copying Blizzard's game verbatim though, developer Mythic Studios added a host of new quirks that Blizzard then jacked and added to their game in its Wrath of the Lich King expansion. Xbox 360-esque Achievements, for example, first appeared in WAR, though in Mythic's game — unlike Blizzard's — the entirety of your exploits are recorded for future investigation.

Wondering how many wolves you've murdered? That's in there. Wondering how many times you've been murdered by some asshole 14-year-old in the game's fully-realized player-versus-player combat? That's in there too.

Add a gorgeous graphics engine and a community that rivals WoW'sfor sheer enthusiasm, and you have the most WoW-like of the WoW alternatives.

The Bad

be81/1234001202-conan2.jpg

Age of Conan

I'll make this short: Age of Conan was released far before it was ready. Even though I had a total hard-on for the game when I saw it during last year's Game Developer's Conference, the developers severely dropped the ball. Even months after release playing the game is an exercise in frustration, glitches and characters that magically vanish through the landscape.

For fuck's sake, they didn't even get the homoeroticism right!

450e/1234001376-vanguard.jpg

Vanguard: Saga of Heroes

What do you get when the allegedly painkiller-addled creator of Everquest is handed a nigh-unlimited budget by Sony and asked to create something to beat both World of Warcraft and Everquest? If Vanguard is any indication, you get a barren, desolate game that looks pretty and plays terrible.

Yes, it is certainly more "hardcore" than World of Warcraft, but so is trigonometry. Both are also intensely dull.

 

Comments (12) RSS

Oldest First Unregistered On Registered On Add a comment
1
IT'S MOTHERFUCKING CATURDAY!!!!1!!!!POST SOME MOTHERFUCKING CATS!!!!!!11!1!11!!!!!!!
Posted by Patrick A. Coleman on February 7, 2009 at 2:52 AM · Report
2
it's funny cuz it's true. i'm hating you less by the day, PAC.
Posted by A cat on February 7, 2009 at 12:06 PM · Report
3
Nex,
you forgot the game with no game, Second Life.

Patrick,
here is hoping that eventually the Mercury figures out you have no talent. Maybe soon they will see that you bashing your head against the keyboard and drooling does not make you interesting to read.
Posted by Cered on February 7, 2009 at 3:06 PM · Report
4
Cered,

True. But it is funny to watch. When I'm head-butting out my column on the slobber slick keyboard, they all come in and laugh and laugh and laaauuugh...

Sorry to hijack your comments, Nex.
hugs/kisses
Posted by Patrick A. Coleman on February 7, 2009 at 8:57 PM · Report
5
I agree that AoC was released prematurely, but I think you are wrong to tell people to avoid it. Since release they have ironed out alot of the bugs, and it plays really well now. They're adding alot more content and the PVP kicks arse.

Not to mention the game doesnt look like it was rendered by a 5 year old kid on a sugar high with a box of crayons and a serious case of ADHD...
And the fatalities rule.
Posted by Kiwi_AoC on February 9, 2009 at 2:14 PM · Report
6
Totally cool Pat. I respect your rights as a member of the Church of Jesus Christ of Caturday Saints.

Also, also, I still disagree Kiwi. I drop in on AoC at least once a month to look for improvement, but it still isn't at the point where it should be released. It lacks a ton of stuff promised long ago, and the bugs are still there. Big ones. With huge antennae and bitey fangs.
Posted by Earnest "Nex" Cavalli on February 9, 2009 at 6:26 PM · Report
7
LOTRO is a WoW clone.
WAR is a WoW clone.

You want alternative high fantasy?

FFXI.
EQ2.

Too hardcore for you?
Button mashing and shit physics need to go.

/cry
Posted by the5uperu5er on February 9, 2009 at 8:40 PM · Report
8
i dunno trigonometry is pretty cool i think

maybe learn to math?
Posted by wrshamilton on February 10, 2009 at 6:21 AM · Report
9
Re: “What's Your Anti-Warcraft?”
I have been playing Guild Wars quite a bit over the last few years, and still enjoy it quite a bit, not 100% mmorpg, but it was always billed as a CORPG. No monthly sub, level cap at 20 (you continue to collect skill points after hitting the cap), hundreds of skills for all of the classes.

Separate PVP system from the PVE system, with rankings and cash prizes.

Campaigns instead of expansions, although there is 1 expansion, each campaign can be played on it's own, or you can play through all 3 if you have them.

I am currently Alpha/Beta testing a game that should be coming out this year, I can't say which game unfortunately due to agreeing to an NDA. Looks interesting so far, original property, open world, and player driven economy.

I played AoC from pre-launch, and quit in Nov, after logging in to the same bugs CONSTANTLY. Had to install XP x64 to get rid of the constant memory errors that came up after playing for 30 minutes, that would crash the game. There was little content to the game past level 40-45 that did not involve a long boring tedious grind, or 4 daily dungeon single player instances. Honestly not too much of a surprise coming from the Funcom company who had the WORST MMO launch in history, with Anarchy Online.

It's a shame, because the graphics are great, and the combat system was a nice departure from the standard mash button, wait for cool down trip. The itemization was bleh, and everyone looked the same.

Eve, is interesting but a very steep learning curve. I dig the intrigue, diplomacy, economy aspects as well as the single persistent universe.

Vanguard, no thanks SOE/Sony will never get another penny from me, that game has just finally moved from a completely broken state to a not so broken state. EQ2 & FFXI again, no thanks, I'll pass on anything with SOE on the box.

LOTRO=WOW with better graphice and player housing. Haven't played WAR yet, but I'm curious about it.

I have been a pretty avid online gamer for a number of years, here is what I have played:
Star Wars: Galaxies (quit with the NGE)
Anarchy Online
WOW & all expansions, decent game but I get bored with it pretty quick.
Runes of magic (Free to play)
Hellgate: London (shutdown as of 01/31/09)
Tabula Rasa (Going to shut down in a couple of weeks)
Pirates Of the Caribbean
LOTRO
Dark Age Of Camelot
Atlantica Online
and probably quite a few that didn't have any attraction.

Some I am looking forward to:
Chronicles Of Spellborn
Earth Rise
Fallen Earth
Darkfall (If it ever gets released)
Star Trek: Online
More...
Posted by Agit on February 11, 2009 at 4:54 PM · Report
10
AoC inst bad. it WAS, trust me on that, but its the only MMO around where you cant go make some coffee while fighting. sure it dosent have as much content as WoW or LOTRO...but...how long have those 2 been out? they each have xpacs already... ppl just love to rip on conan. i really dont know why.
Posted by ipeut14 on February 14, 2009 at 12:08 AM · Report
11
AOC was semi good, I played it for like 7 months, I tried to give it a good chance. really, I tried, but there was not enough there to keep anyone playing for more than a few months.

If funcom can turn it around it WILL be worth playing, they have a good base game, with beautiful graphics, and an interesting combat system.

If they can flesh out the rest of the game like they did with Tortage it will be a great game.The saddest part about it is the fact that the "noob" area is more complete than the rest of the game. It starts out great but it lacks in the important areas, after the first 18-20 levels.

Instancing of areas in MMO's is a bad thing, because it breaks continuity. There are some that do it well (i.e. Guild Wars, which Arena Net already said that instancing will not be in Guild Wars 2) but they failed in a lot of ways. I know a few people that are total Conan fiction geeks that bought new systems to run it that were 100% disappointed with what the game ended up being. They had the lore but no gameplay to back it up.

If it had been designed as a single player game it would have probably won awards, but as an MMO it failed miserably. 5 Months after release with game breaking bugs (i.e: constant out of memory errors that crashed the game after 30 minutes).

Gem Crafting was a big disappointment, unlike the other crafting systems, there was no absolute. You paid for materials and used looted items for a completely random end product unlike the other crafting professions in the game which had stats and absolute end products. Gem crafting was confusing as hell, ex: you could have the possibility of many different mods on a single gem type, some good, others worthless.

I will consider giving AOC another chance in about 6 months, if they continue to develop it, make it more engaging, and fix the bugs.

MMO's are different from other games due to the fact that they are never finished, ever. As long as Funcom doesn't keep pulling from the SOE mindset (I.e. Dangle the carrot for sub money to finish an incomplete game/fix bugs) they will be able to do a lot with AOC.
More...
Posted by Agit on February 15, 2009 at 3:11 AM · Report
12
WoW has lost is appeal to me. End game is just that - the end. If you don't raid, even with the achievement system, there really isn't much left.

I've left WoW and finally discovered EQ2 and went back to Lotro. Better communities, more mature players and more than just raiding and gear.

If you are looking for a really intricate crafting system, more of sandbox feel, a great community, check out the sleeper game, Ryzom. It currently under new ownership and the developers are working and fixing bugs. It's not WoW and it doesn't try to be. It's a wonderful environment with a truly unique creature AI. Not an easy game to learn but once you get the hang of it, it's truly a wonderful place to relax.
Posted by Ella on February 18, 2009 at 12:23 PM · Report

Add a comment

/images/adoftheweek.gif

ad of the day

The Handyman Pro - Your Honey-Do Specialist
Don’t let our name fool you. The Handyman Pro, LLC is a repair and remodel service provider with over 25-years experience. We cover all aspects of construction and repairs for residential and commercial clients.go


post an ad

All contents © Index Newspapers, LLC

115 SW Ash St. Suite 600
Portland, OR 97204

Contact Info | Privacy Policy | Production Guidelines | Terms of Use