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Friday, August 19, 2011

Fighting Game Developers: GGPO or GTFO

Posted by Earnest "Nex" Cavalli on Fri, Aug 19, 2011 at 3:56 PM

Nothing to see here folks. Keep moving.
  • Capcom (?)
  • Nothing to see here folks. Keep moving.

For the past few hours I've been playing a heavily-anticipated, upcoming Capcom fighter that, due to certain non-disclosure agreements, I am unable to speak of until Monday morning.

That's fine Capcom. I'm a professional. We can play this your way.

Now, with that out of the way, I would like to make a completely unrelated declaration to any developers who are currently crafting multiplayer fighting games: If you aren't using GGPO netcode, you are doing it wrong.

More on this just as soon as I'm not being muzzled by lawyer types.

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