This Week in the Mercury

More Than a Feeling

Film

More Than a Feeling

Of Boston, George Clooney, and Staring at Goats


Neil Peart Is a Liar

Film

Neil Peart Is a Liar

And Adventures of Power Is Terrible



Games

Monday, November 2, 2009

Free Drinks at Ground Kontrol! (Also Possibly You Could Get a Job.)

Posted by Erik Henriksen on Mon, Nov 2, 2009 at 4:41 PM

videogames.jpg

With the economy the way it is, it's pretty hard not to let people know about each and every opportunity they might have for landing a job. Hence my cutting and pasting of the below email which was just sent our way, which no, I will not be investigating for legitimacy, despite the fact that it contains all of the following phrases: "Ground Kontrol," "open bar," "full-time positions," and "free games." In other words, this is either (A) the best way to get a job ever, or (B) a brilliant ruse designed to ensnare Portland's unemployed gamers and lure them out of town, Pied Piper-style.

InstantAction.com is announcing and celebrating our arrival in Portland! We'll be hosting an even at Ground Kontrol Classic Arcade where people can come to learn more about our company and about the hiring we're doing. We're looking for people in full time positions for web development, product management, user experience, data analytics and marketing who want a fun, relaxed job in the video game industry and would like to learn more over free beer and video games. What's not to love?

Here are the details:

Wednesday, November 11, 2009
6-9 PM (open bar)
Ground Kontrol Classic Arcade
511 NW Couch St, Portland OR 97209
Free Games - Free Refreshments - Op

Those interested should email iant@garagegames.com for more details and RSVP information.

moreyouknow.jpg

Friday, October 23, 2009

One Dot Enemies: A Colossal Waste Of Time

Posted by Earnest "Nex" Cavalli on Fri, Oct 23, 2009 at 10:49 PM

If you've been playing games for longer than twenty minutes, odds are pretty good that someone (probably a woman or an elderly relative) has descended from their ivory tower of age and/or ovaries to blithely comment that you're wasting your time.

Arguing the point is useless — both age and ovaries are formidable opponents — so your only recourse is to make the point so blindingly obvious that your asshole relative/girlfriend/random bystander may as well be questioning the fashion sense of children waiting to catch the bus outside of the School For The Blind.

One Dead Enemy
  • Check Out These Sweet Graphics!

ODE is a simple game. You're given a white screen populated by randomly moving black pixels that you're asked to tap. Tap one and it bursts into a colorful skull. Once you're bored tapping dots, you can upload your total kill tally to the game's servers to see how many people have likewise wasted minutes exploding black dots.

And that's it. That's the whole "game."

I don't yet know if it's an ingenious commentary on simplistic game design or how easily entertained the masses are, but since it's a free iPhone game (App Store link) that I've wasted easily an hour on over the last few days, I'd say there are far worse ways to kill the hours until school/work/your depressing life comes to an end.

Wednesday, October 21, 2009

Brütal Legend: The Review: The Excess

Posted by Earnest "Nex" Cavalli on Wed, Oct 21, 2009 at 10:30 AM

My review of Brütal Legend hits The Mercury later today, and since I only had 330 words to explore Tim Schafer's latest adventure game/ode to heavy metal I had to cut out a lot of the extraneous information I accrued in my notes about the game.

In theory, at least one of you will find this sort of thing interesting, so I'm compiling it all here, with no editing, no proof-reading, and an absolute minimum of extra effort.

Hit the jump for a convenient list of Brütal Legend trivia that will never, ever help you impress any member of the opposite sex.

Continue reading »

Friday, October 16, 2009

This Week's Mercury Film Section.

Posted by Erik Henriksen on Fri, Oct 16, 2009 at 11:13 AM

WTWTA-Kit27.jpg

There's only one new movie this week that really matters, and it's Where the Wild Things Are, Spike Jonze's haunting, gorgeous, nearly perfect adaptation of Maurice Sendak's 1963 children's book. A lot of people are very excited for this film, and with good reason—but that said, I think a lot of people really aren't going to like it. Wild Things' plot is floaty and rambly, its focus is on raw emotion rather than backstory, and Jonze captures the moody, frantic, frightening, and aimless sensations of childhood in a way that's striking, surreal, and a bit too close for comfort. While those are all the things I absolutely love about it, I'm guessing not everyone's gonna feel the same way. (But just FYI: Anyone who isn't moved by this film? They probably can't be trusted.) Alison's review is here.

There's also Law Abiding Citizen (which Courtney dubbed "Saw and Order"), the Sea Shepherd documentary At the Edge of the World, the enviro-doc Earth Days, yet another French movie about pretty people with problems, and a kung fu film fest. And while it isn't a film, the Film section is also where you'll find Nex's review of the excellent PlayStation 3 game Uncharted 2: Among Thieves.

Annnnd that should do it. More, as always, in our Film Shorts; Movie Times can be found right here.

POST-SCRIPT: Shit, almost forgot. Remember when Terminator movies were good? Terminator 2: Judgment Day is at the Fifth Avenue Cinema this weekend, too.

Thursday, October 15, 2009

So. Much. Star. Wars.

Posted by Erik Henriksen on Thu, Oct 15, 2009 at 5:47 PM

starwarsconcert.png

It's a big week for Star Wars fans in Portland—last night, Star Wars in Concert took over the Rose Garden with a full symphony, a choir, and LASERS AND FIREBALLS. As if that wasn't enough: This Saturday at the Powell's in Beaverton, horror writer Joe Schreiber will read from his new book Death Troopers, which features ZOMBIE STORMTROOPERS.

Plus: It turns out the Star Wars cartoon, Star Wars: The Clone Wars, is actually getting quite good—even if it's accompanied by a tie-in videogame that's pretty mediocre.

I'll spare you non-nerds all the nerdy details, but for the rest of you, hit the jump for a full rundown of all things lightsaber-y and Jedi-y, with reviews and/or previews of Star Wars in Concert, Star Wars: Death Troopers, Star Wars: The Clone Wars, and Star Wars: The Clone Wars: Republic Heroes, AKA The Game with Too Many Goddamn Colons.

Man. That's a lot of Star Wars.

Continue reading »

Thursday, October 8, 2009

Second Skin. Tonight. Hollywood Theater. ATTEND!

Posted by Earnest "Nex" Cavalli on Thu, Oct 8, 2009 at 2:38 AM

I checked your iCal and Google Calendar and as far as the 'net knows you have no plans for tonight. That's good news, because you, sir or madam, are going to drive, walk, bike, fly, or teleport down to the Hollywood Theater (4122 NE Sandy Blvd, but even you goddamn Californian transplants should know where the Hollywood is) to catch Second Skin — a documentary widely acclaimed as the finest cinematic deconstruction on the interpersonal relationships betwixt virtual orcs and pagan cow people.

I've talked up this flick a few times before both here and in every other venue that employs me, but I'll run you through things again. Second Skin focuses on the lives and relationships of a small, yet diverse group of men and women. That sounds pretty typical for any documentary, but where Second Skin sets itself apart is in how these relationships play out, as each is founded and exists primarily within an online virtual world (read:World of Warcraft or Everquest).

I realize how incredibly geeky that sounds, but even those of you who have never flirted with a sexy Blood Elf (all the while hoping she isn't clutching a raging boner in the even-more-disturbingly-named-given-this-circumstance meatspace) will find this flick fascinating for its unflinching, unbiased portrayal of humanity's newest avenue in which to find love (or, at least, a warm set of holes/pegs).

Those of you who are gamers will also appreciate that the movie was most obviously constructed by a team of people who play these very games. Second Skin completely lacks the condescending tone and thinly-veiled holier than thou contempt Hollywood liberally slathers on its every attempt at discussing the world of joysticks and pixels. That alone should be reason for you to put down Scribblenauts for a few hours and support this film.

Plus, it's at the Hollywood, so you can probably afford two tickets with just the change in your couch.

Tonight's showings are at 7:15PM and 9:15PM, giving you plenty of time to catch a few beers beforehand. This is the last night of the film's run here in Portland, so this is no time for procrastination kids.

Tuesday, October 6, 2009

Em-Ay-See-Kay-Eee-Why-Em-Oh-You-Ess-Eee!

Posted by Earnest "Nex" Cavalli on Tue, Oct 6, 2009 at 12:05 AM

What do you get when you combine legendary game designer Warren Spector (Deus Ex, Wing Commander), Mickey Mouse and the most insidious paintbrush since Vincent Van Gogh stabbed his own ear off?

Epic Mickey?
  • Epic Mickey?

The long-rumored "Epic Mickey" that, as of earlier today, is no longer a rumor.

So what do we know of the game? Not much. That image up there — well, aside from the Wii packaging and the text, which was all added by Internet folk — is the only official info anyone has so far seen from the Wii game. The graphic comes from the next issue of Game Informer magazine, which promises a huge exclusive to clear up burning questions like "why Mickey Mouse?" and "how many X-Men will make cameo appearances?"

Still, it's pretty easy to guess that this game is going to have a darker slant than your typical Disney fare, and that the paintbrush and globs of goo flying off of Mickey's head indicate some kind of painterly mechanic in place. Plus, Spector's penchant for crafting epic, open-world-style roleplaying games leads me to guess that it will be closer to Kingdom Hearts than, say, Gears of War.

Anyone wanna wildly speculate on how Disney plans to cash in on their trademark vermin this time?

Sunday, October 4, 2009

Modern Warfare 2 Gets A New Trailer

Posted by Earnest "Nex" Cavalli on Sun, Oct 4, 2009 at 8:53 PM

Activision has dumped Modern Warfare 2's two-minute long "Infamy" trailer on the 'net to jubilant, resounding cries of "epic" and "I think I just peed a little."

Enjoy.

Tuesday, September 29, 2009

Super Street Fighter IV Officially Official

Posted by Earnest "Nex" Cavalli on Tue, Sep 29, 2009 at 1:28 AM

Capcom has made it official: Super Street Fighter IV is coming to the Xbox 360 and PS3 in Spring 2010.

So who wants to scream racism first?
  • Capcom
  • So who wants to scream 'racism' first?

Firm details on what SSFIV includes are almost non-existent, but the company has confirmed 8 new characters for the updated release. Oversized Native American stereotype T. Hawk and a Korean Taekwondo fighter named "Juri" are the only additions anyone has been able to spot, and Capcom is being coy on who the remaining six might be.

Instead of releasing the add-on as a downloadable expansion, Capcom is going to be shipping a budget-priced standalone disc to retail that Street Fighter IV owners will need to purchase to access the new content. Presumably you'll simply pop the new disc in, and never need to bother with your original SFIV disc.

Since Capcom's fighting game division is still loyal to its arcade gamer roots you can expect to hear full details on SSFIV as soon as updated arcade machines start making the rounds in Japan, or, at the very latest, when they show up at Golfland in Milpitas, CA.

Continue reading »

Tuesday, September 22, 2009

Demon's Souls: A Roleplaying Game For Roleplaying Gamers

Posted by Earnest "Nex" Cavalli on Tue, Sep 22, 2009 at 11:32 PM

Skeletons: Often Jerks
  • Atlus USA
  • Skeletons: Often Jerks

Earlier tonight I wrote a love letter to one of my favorite gaming publishers. I love Atlus not so much for the games they produce, but for the risks they are willing to take. Whereas EA and Activision constantly return to the same tried and true formulas when releasing games, Atlus is willing to experiment, and in doing so have created a catalog of releases that is simultaneously thrilling and baffling.

Just when you think you have the company pegged as "that group that releases quirky Japanese games" they swerve left and send me something unexpected. Something like Demon's Souls.

Continue reading »

Atlus: A Love Letter

Posted by Earnest "Nex" Cavalli on Tue, Sep 22, 2009 at 8:31 PM

I know, in my mind, that I'm not alone in my love for Atlus — the company is still afloat, so on some level it must be doing something right — but I don't know if anyone really loves the company like I do.

Plus, they totally have the best swag
  • Atlus USA
  • Plus, they totally have the best swag

Ok, back up a sec ... that was stepping pretty close to creepy, "I'm under your bed, listening to you breathe" territory. I just mean that, well, if it weren't for Atlus, where would I get to live out my fantasies of being a hardassed Japanese teenager?

How would I express my need to pummel construction workers with oversized mallets?

Who would cater to my constant need to decry the various world religions as paper-thin manifestations of man's inclination to rule other men while piloting a teenage boy dressed as an overly fat bear/cat hybrid?

Atlus is the Pink Floyd of gaming publishers. Some of their games are amazingly well crafted, cerebral and stand as truly legendary creations, and others are pure bizarre experimentalism, seemingly existing solely to prove that some developer, somewhere could convince a group of moneymen to fund his pixelated mindfuck of a game.

Atlus, I salute you for having the courage to do your own thing when so many other publishers just regurgitate Tony Hawks and John Maddens all over a comatose general public (or the poor fiscal sense to know any damn better).

Thursday, September 17, 2009

When There's No More Room In Hell, The Dead Shall Walk Backspace

Posted by Earnest "Nex" Cavalli on Thu, Sep 17, 2009 at 6:28 PM

Backspace (115 NW 5th) really, truly loves me!

No doubt knowing that my birthday is Monday, September 21, the boys from Backspace recently emailed me about a Left 4 Dead tournament they're hosting that very night.

Click for embiggening
  • Ezra Hardman
  • Click for embiggening

Actually, like so many things in my life, the tournament has nothing to do with people loving me, and everything to do with good, old fashioned inter-business rivalry. I'll let Backspace's Josh Dommermuth explain the backstory:

The tournament actually stems from a talented staff member talking smack to a Ground Kontrol employee. Though it has a public face, this event represents a neighborhood competition as well. The Backspace team has been training, yes training, for the last few weeks. We
threw down the gauntlet and it has been picked up by Ground Kontrol, who is now also fielding a team. Even Ford's, the burger joint next door, has a full team that has been practicing.

There was even some hilarious drama, when one of the most talented members of the Backspace squad defected and formed his own team of friends called the Bobcats. He even had embroidered hats made for his crew with their tag: =Bobcats= and their handles.

The owners, Kris and Eric, have so much faith in us that they are putting up $100 for the team that knocks us off the ladder. Our captain, ((b)) Hungover, swears that this is impossible. And he's pretty good with an Auto-Shotty.

For those of you wondering, the tourney focuses on the PC version of Left 4 Dead. That might throw some would-be zombie killers, but since the PC version is better looking, more responsive, and has a much smaller learning curve, it only makes sense that Backspace would want people in the clickety-clacking away in the name of Our Lord George A Romero.

As you can see from the above poster there is a $40 team entry fee, but that only comes to $10 per person. If your crew beats all challengers in 4-on-4 battles you take home $100 — which is pretty good cash for a few hours slaying hyperactive undead meth freaks (even if your cut of the prize money comes to only $25.

Monday, September 14, 2009

Tomorrow: Buy Scribblenauts

Posted by Earnest "Nex" Cavalli on Mon, Sep 14, 2009 at 4:17 PM

Hey man, what are you doing tomorrow?

NO! WRONG! You're riding your bike down to Fred Meyer's or GameStop or Game Crazy or Best Buy or Fry's or Wal*Mart or wherever and you're buying a copy of Scribblenauts!

Dinosaurs And Worried Zombies
  • WB Interactive Entertainment
  • Dinosaurs And Worried Zombies

I know I haven't been pimping this DS game like I should have been, but I wasn't that incredibly excited about it until a few hours ago when the collective Internet piracy hivemind posted the game's entire vocabulary to the 'net, and I witnessed the true scope of a 22,802 word dictionary.

Why does a game need a vocabulary? Because Scribblenauts operates on the premise that words are magical. Not the bullshit, LeVar Burton, Reading Rainbow kind of magical, but, like, actually magical.

If you come across a tough puzzle in Scribblenauts you simply imagine something awesome, type it into the game, and poof, you've destroyed the universe with your very own Large Hadron Collider.

There is nothing not awesome about that last sentence, and the game's precious crayons-meet-watercolor aesthetics only make summoning cyborg Abe Lincoln that much more entertaining.

Expect a long, gushing review later this week.

Thursday, September 10, 2009

Bonus Free Play Tonight at Ground Kontrol.

Posted by Erik Henriksen on Thu, Sep 10, 2009 at 3:12 PM

WARPFACTOR9.jpg

Usually Ground Kontrol's free play night—where five bucks gets you in the door, and then you can play as many games as you want for free—only goes down on the last Wednesday of the month. But tonight? Bonus! The press release:

From 5:30PM until close tonight, you can play all the pinball and video games you want for five measly dollars! Master the Picard Maneuver on Star Trek: The Next Generation pinball, smash the top score on Tetris, all guilt free!

At 8pm, DJ Ken Dirtnap plays punk, garage, hardcore, power pop, new wave, etc. from the '70s-'00s!

What: "Bonus Round" Free-Play Party
Where: Ground Kontrol Classic Arcade, 511 NW Couch St. in Old Town
When: 5:30PM-2:30AM tonight

I mastered the Picard Maneuver once, but my girlfriend just said it "ruined the mood." Pfft. Anyway, now you now, and also, yes, I have used the above image before, and no, I don't care that I'm using it again, because I WILL NEVER GET SICK OF IT.

Courtney Takes A Swing At Activision For Kurt's Guitar Hero Cameo

Posted by Earnest "Nex" Cavalli on Thu, Sep 10, 2009 at 7:09 AM

Cobain In Pixels
  • Activision Blizzard
  • Cobain In Pixels

It's been a long time since I could say this but, fuck yeah Courtney Love!

Remember when I told you about Guitar Hero 5's special cameo from deceased Nirvana lead singer Kurt Cobain? And do you also remember how everyone immediately blamed Courtney for selling out to publisher Activision? If her Twitter account is to be believed, that's not how it went down.

"For the record this Guitar Hero shit is breach of contract on a Bullys part and there will be a proper addressing of this and retraction," the former Hole frontwoman wrote.

"WE are going to sue the shit out of ACtivision we being the Trust the Estate the LLC the various LLCs Cobain Enterprises," she continued, before spending the next several entries responding to curious fans who shared her apparent rage at Activision's literal interpretation of Nirvana's "Rape Me."

Who knows how much any of this might be some sort of PR spin from a woman desperately clinging to the fading public perception that she still aspires to nostalgia-laced Grunge ideals, and how much of it is actual rage at a company screwing over the image of a man who was utterly terrified of exactly that happening to him and his creative works, but it's still nice to see Love go all bitchcakes on behalf of those of us who feel the same way.

Double points for Courtney if she does "sue the shit out of ACtivision" too. Frances Bean could use a totally sweet aircraft carrier.

Tuesday, September 8, 2009

Beatles Infest Ground Kontrol

Posted by Earnest "Nex" Cavalli on Tue, Sep 8, 2009 at 10:00 AM

beetle.gif

Today sees the release of The Beatles: Rock Band, and to celebrate, Ground Kontrol (511 NW Couch St.) is hosting a special edition of Rock Band Tuesday devoted entirely to the only rhythm game more popular than Jesus.

Succinct official details, courtesy Ground Kontrol co-owner Anthony Ramos:

Don't wait in a midnight release line to buy Beatles:Rock Band, play it at Ground Kontrol's Rock Band Tuesdays!

Beatlemania begins at 8PM.

As usual there's no cover, so show your appreciation by getting piss drunk on GK's booze selection. It's what Paul would do (if he wasn't dead).

Update: I just got word back on some questions I sent Mr. Ramos last night following the announcement he sent me. First, yeah, Ground Kontrol managed to score an early copy of TB:RB. Specifically, Ramos says "I personally requested it from Harmonix's community manager at PAX. He offered to give me one of the retail copies they were using to run the booths."

If you're a fan of Rock Band Tuesday but aren't so hot on The Beatles, be assured that GK isn't permanently turning the weekly event into a Beatles-centric gig. It seems GK will now have both The Beatles game and Rock Band 2 on hand for your faux rocking convenience.

Says Ramos: "We'll run a dual XBox setup for instant per-song switching. Guitar Hero 5 will be in the mix, too. The dual system setup is permanent. We may organize song requests into small game-specific blocks to minimize instrument wrangling, however."

Friday, September 4, 2009

This Week In Game Trailers

Posted by Earnest "Nex" Cavalli on Fri, Sep 4, 2009 at 2:32 PM

Science has consistently proven that reading is for librarians, nerds and this puppy. Instead of giving you a wall of text, here's a wall of videos. Your eyeballs will thank you.

Nothing says sexy like Renaissance-era Venice, except maybe blood-splattered Renaissance-era Venice as viewed through a half-melted synthesizer. I'd say this was a silly way to promote a game based on murdering Italians, but it is better than having the main character shout "That's-a spicy meat-a-ball!" after every successful kill.

Continue reading »

Sunday, August 30, 2009

Anamanaguchi Does Two Pre-PAX Shows At Ground Kontrol

Posted by Earnest "Nex" Cavalli on Sun, Aug 30, 2009 at 12:00 PM

There's, like, three solid reasons to attend the annual Penny Arcade Expo.

First, there's all the videogames. That one's a no-brainer.

Second, it's your best chance to find out if that hot Night Elf chick you've been flirting with all these months actually has lady parts.

Third, Anamanaguchi.

10001111010110100111001112
  • Paris Graphics
  • Anamanaguchi at PAX 2008

If you aren't making the trip up to Seattle on September 4th, that third reason is coming to you. More specifically, before heading up to PAX 2009, Anamanaguchi is playing two shows at Ground Kontrol.

Full details from the official press release:

Anamanaguchi are a band from NYC who make "loud, fast music with a hacked NES from 1985." They played at Penny Arcade Expo to thousands in 2008, and will be playing there again this year. This is their first full US tour, and their first Portland show, and we're really excited to have them!

The genre of music Anamanaguchi are most often associated with is chiptune, which applies to a wide variety of music made with specially hacked old-school console hardware & software (usually an NES and/or Game Boy.) Anamanaguchi also use live guitars and drums to create a crazy punk-rock version of chiptune.

Operation Mission (Ray Rude from The Builders & The Butchers) and Plain Flavored (an 18-year-old high school kid named Adam Shackart) will open the show. Both are chiptune artists with very different styles — Operation Mission has more of a progressive sound, like 70s/80s sci-fi synth soundtracks. Plain Flavored is more hyperactive, like an old computer game running on modern hardware.

WEDNESDAY SEPTEMBER 2, 4PM
Anamanaguchi
all-ages matinee
all-ages, $3 cover

WEDNESDAY SEPTEMBER 2, 9PM
Anamanaguchi
with Operation Mission and Plain Flavored
21+, $5 cover

Want more info on the band without having to try to pronounce "Anamanaguchi?" Here's a link to the band's website and a sample from their performance at PAX 2008.

Saturday, August 29, 2009

Dissidia: The Addendum

Posted by Earnest "Nex" Cavalli on Sat, Aug 29, 2009 at 12:01 PM

... and the (Not So) Mini-Review gets even less Mini.

I had one more point I wanted to tell you about Dissidia: Final Fantasy that didn't quite fit with the actual review, hence more text. I'll try to keep it brief.

... And No Horrific Robo Screams Either!
  • Square Enix
  • Look Ma! No Load Times!

When you first insert the Dissidia UMD and fire up your PSP the game shows you three options alongside the strains of Final Fantasy's classic "Here's a Save Point" theme song. The first two, New Game and Load Game, are pretty standard, but the third is an option that I hope starts popping up in all PSP games: Install Data.

Like most PlayStation 3 and all Xbox 360 games, Dissidia gives you the option of installing a big chunk of the UMD's data to the Memory Stick your handheld normally uses to store saved games and downloadable content. Three different install options are offered (224MB, 371MB and 542MB) each of which promises to reduce the load times in-game.

PSP owners know how annoying the often way-too-long load times are on the handheld's games and listening to the system pull data off of the UMD is like crushing gravel into your ear. I never attempted to play the game without installing data to the Memory Stick, but I can attest that after selecting the largest option and sitting through a one time 45-minute-long install, the game was almost completely devoid of load times, and I only rarely had to listen to the UMD shrieking as my PSP sucked data off of its delicate face.

A gold star for Square Enix and double bonus points for any developers who lift this idea in the future.

(Not So) Mini-Review: Dissidia: Final Fantasy

Posted by Earnest "Nex" Cavalli on Sat, Aug 29, 2009 at 8:40 AM

Despite calling this a mini-review my look at the newly-released Dissidia: Final Fantasy runs a bit long. I don't quite spill over into novel territory, but after typing this whole thing I wondered where the last few hours of my life went.

These two are the Bobby and Whitney of our story
  • Square Enix
  • Dissidia: Final Fantasy

To avoid death threats from Alison "Orphan Knife Fight" Hallett, Kiala "Furble Sodomy" Kazebee and all the other Blogtown writers who you'd wrongfully expect to be as polite as Swiss kittens, I pushed the whole thing past the jump.

Wondering how Square Enix's latest handheld thing turned out? Click the link.

Continue reading »

Friday, August 28, 2009

Cobain Joins Guitar Hero 5

Posted by Earnest "Nex" Cavalli on Fri, Aug 28, 2009 at 12:29 PM

Look, if I wasn't trying so hard to be disaffected I would be really pissed that Activision has drafted the likeness of Kurt Cobain into Guitar Hero 5.

You'll recall that this is the same game that features a digital replica of Johnny Cash.

Tuesday, August 25, 2009

Ground Kontrol Turns 10! (And Hey, Look! Fred Savage!)

Posted by Erik Henriksen on Tue, Aug 25, 2009 at 11:14 AM

Picture_1.png

Dammit. Bad news first: We missed the boat yesterday, when venerable Portland arcade Ground Kontrol hosted an "Atari party" (along with a screening of Tron) to celebrate their 10th birthday.

But now the good news: As part of their week-long birthday celebration, Ground Kontrol's putting on all sorts of kickass events over the next few days—so even if you, like us, missed out last night, you're good to go for the rest of the week. Best go to the bank and get a few rolls of quarters.

Tonight there's an "all-night, all-out Rock Band Battle"; tomorrow is Ground Kontrol's "Free Play" night (a mere five bucks gets you in the door, and then all the games are free!); Thursday is a "Nintendo party" with NES and SNES consoles to play (plus a screening of the Fred Savage classic The Wizard); and Friday boasts the Micropalooza '09 Chiptune Festival, which'll be packed with so many bleeps and blorts that you'll swear you were beating Contra again for the first time.

More info on all of the above can be found here.

Monday, August 24, 2009

Nude Gay Hunk Cycle vs. Evil Forest Paver… WHO YA GOT?!?

Posted by Wm.™ Steven Humphrey on Mon, Aug 24, 2009 at 11:33 AM

As you know, there are those who would like nothing more than to turn our national forests and wetlands into parking lots. Luckily for us, there are also those who are gay, wear nothing but thongs, and ride other gay people like motorcycles in order to stop them. This is a story about those people.

Hat tips to Buzzfeed!

Saturday, August 22, 2009

What If Super Metroid And Castlevania Had A Baby?

Posted by Earnest "Nex" Cavalli on Sat, Aug 22, 2009 at 3:18 PM

... and that baby fell in with the wrong crowd in middle school. Started smoking behind the drama room with Blackthorne and making out with Uncharted: Drake's Fortune in detention?

The end result would be something like Shadow Complex, the new Xbox Live Arcade downloadable title from Chair Entertainment.

Even if you decide not to spend the $15 on what is destined to be the best downloadable game of 2009 — and I say that without even comical hyperbole — you can always entertain yourself watching the e-drama unfold surrounding the game's supposed anti-gay rights agenda. It's simultaneously hilarious and depressing.

Thursday, August 20, 2009

I Hope Activision Falls Into A Burning Ring Of Fire

Posted by Earnest "Nex" Cavalli on Thu, Aug 20, 2009 at 2:10 PM

Johnny Cash is to America what the Jolly Green Giant is to peas. He's like John Wayne with a guitar, only no punk group is going to attempt a shot at controversy by calling him a Nazi. If Internet memes completely lacked a sense of irony, were created by Brooks & Dunn and Chuck Norris hadn't beaten him to the roundhouse kick, Johnny Cash would be the one punching people via fists that simply should not exist and curing cancer with his theoretical tears.

He is not however, a videogame character.

I guess I'd be less miffed about this whole thing if Cash were appearing in Rock Band.

There is just something about Guitar Hero producer Activision — a company whose headquarters include a room full of screaming teenage mothers — profiting from the image of the dead musician that makes me want to bathe in holy water. Either it would ward off the army of succubi Activision is planning to unleash on the world, or my bones would be obliterated by Holy Light — a fate preferable to hearing teens say things like "Hey, have you guys heard about this new Johnny Cash guy from Guitar Hero? He's like Fallout Boy, but, like, old and stuff!"

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Keep an eye out for our dear kitty! Her name is Bramble Rose & she is a torti with long hair and a white face/chest & paws... pink nose.. She is extremely cute & affectionate- please call 503-913-1937go


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